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GUI Configuration

Configuring the inventory in HMCWraps is fairly simple. There is only one inventory to apply and preview virtual wraps. The GUI can be configured in the inventory entry in config.yml

Item Options

An item in the inventory is just a ConfigItem with just two additions: Actions and fills, which is a number list containing all slots (excluding the set one) the item should fill.

To make the item empty (not filled with wraps), use EMPTY as the id.

The slot of the item is determined by the entry (e.g. 45). You also add a fills list to the item that contain other slots the item should fill.

    45:
# The Bukkit material or hook
id: 'GRAY_STAINED_GLASS_PANE'
# The name
name: '<rainbow>Example GUI Item'
# Actions
actions:
# When the item is clicked in any way
any:
# Send a message
MESSAGE:
- '<green>You clicked the <rainbow>Example GUI Item!!!'

GUI Actions

All actions possible on GUI items can be found here: Actions

Triggers

All triggers possible in the inventory (self-explanatory):

  • any
  • left
  • middle
  • right
  • shift-any
  • shift-left
  • shift-right

Inventory Type

There are two types the inventory can have. Those are set

  • SCROLLING - Scrolls down one line at a time (like a feed).
  • PAGINATED - Scrolls by inventory "page" (like a book).

Format

In the inventory entry in the config.yml, there are the following configuration options:

  • type - The type of the inventory
  • title - The title of the inventory
  • rows - How many rows the item should have
  • target-item-slot - Where the item the player was holding should be placed
  • items - All items and their slot
  • shortcut - Shortcut settings (disable the shortcut by setting enabled to false)
  • item-change-enabled - If the player should be able to switch the wrapping item in the inventory.
  • open-without-item-enabled - If the player should be able to open the wraps inventory with the command while not holding any item.
  • no-item-title - (This option is not included by default, but you can add it to your config)
  • sort-order - The order in which the wraps in the inventory will be sorted. This the title that shows when the option above is enabled and the player opens it while not holding an item.

If you want to disable the shift-click shortcut for only one player, give them the permission hmcwraps.shortcut.disable.

Sort order

You can define a specific sorting order in which the wraps in the GUI are sorted. The default configuration looks as follows:

  # The sort order by which the wraps in the inventory will be sorted
sort-order:
- 'PERMISSION' # The items the player has access to will be shown first
- 'SORT_ID' # You can define a sort id on a wrap, lower numbers will be shown first. Example: 'sort: 3'
- 'MODEL_ID' # Sorted by model id, lower numbers will be shown first

It is pretty self explanatory. The PERMISSION entry sorty by if the players has permission to use that wrap. The wraps the player has access to are shown first. In the next layer, all items with the same sort from the previous layer are sorted with the SORT_ID. This is an id you can define for each wrap to have some wraps show up wherever you want. Check the wrap configuration for more information. Last but not least, the wraps get sorted by the custom model data. The lower the number the higher is the position. So a wrap with a model id of 20 will be shown before one with a model id of 90.

You can move and remove any of these as you want to alter the sorting process.

No item options

When open-without-item-enabled is set to true, one might want to show a different menu. This can be achieved by using the n and w slot options.

If you, for example, want to only show an item configured when the player isn't holding a wrappable item, you can append n to the slot number. (Example: 45 -> 45n)

If you, on the other hand, want to only show an item configured when the player is holding a wrappable item, you can append w to the slot number. (Example: 45 -> 45w)

If you want the item to show in both cases, you can just use the normal slot number. (Example: 45)

Example

# The inventory in config.yml
inventory:
# Type of GUI, SCROLLING or PAGINATED
type: SCROLLING
# The title
title: <red><bold>Wraps
# How many rows the inventory should have
rows: 6
# The slot to set the item the player is holding to
target-item-slot: 49
# Shortcut settings
shortcut:
# If the shortcut to open the wrap inventory when shift & right-clicking should be enabled
enabled: true
# What items can't be used to open the inventory
exclude:
- SHIELD
- BOW
# If the player should be able to switch the wrapping item in the inventory.
# When enabled, the inventory won't close after wrapping or unwrapping.
item-change-enabled: true
# If the player should be able to open the wraps inventory with the command while not holding any item.
# The inventory won't be filled. If the option above is enabled, the player can then click the item to wrap.
open-without-item-enabled: false
# Actions that should be run when the user clicks a wrap
actions:
left:
WRAP:
- ''
right:
PREVIEW:
- ''
# The set items in the inventory, every empty slot will be filled with wraps
items:
# Slots start from 0
45:
id: 'HOPPER'
name: '%hmcwraps_filter%'
lore:
- '<gray>Toggle to see all'
- '<gray>or only owned wraps.'
actions:
any:
TOGGLE_FILTER:
- ''
46:
# The Bukkit material or hook
id: 'GRAY_STAINED_GLASS_PANE'
# The name
name: '<gray> '
# What slots it should fill
fills:
- 48
- 50
- 52
47:
id: 'ARROW'
name: '<green>Previous'
# Actions, you can use all the above and more. It's the same format as the actions in the wraps.
# The action: Either 'SCROLL_BACK', 'SCROLL_FORTH', 'PREVIOUS_PAGE', 'NEXT_PAGE', 'UNWRAP' to unwrap the current item, 'CLOSE' to close the inventory
actions:
# On any click, but there is 'left' and 'right' too
any:
# Scroll back / previous page
SCROLL_BACK:
# No arguments are needed
- ''
51:
id: 'ARROW'
name: '<green>Next'
actions:
any:
SCROLL_FORTH:
- ''
53:
id: 'RED_CONCRETE'
name: '<red>Unwrap'
# The lore displayed
lore:
- '<gray>Unwrap your current item'
actions:
any:
UNWRAP:
- ''